Solar Ash
Level Designer 2019-2021
Level Designer 2019-2021
I was a level designer on Solar Ash for the projects entire Production phase. As the design team remained very small for the duration of the project, I worked in some form or another on nearly every level in the game. I was responsible for level design from concepting to final completion, as well as contributing to many other areas of the game's design including enemy design, overarching world design and progression, among other things.